
Jim lined up some tiles and made a word. Then for fun he mixed up seven letter tiles and challenged me to make a word he was thinking of. I couldn't. But I did make a shorter word using five of the tiles. I slid the remaining two tiles toward me to move them out of the way. Jim then slid over some more tiles and challenged me again to make a word. I was successful this time. Then at the same time, we both noticed that the word just made could be extended by adding the two tiles I had previously pulled down. The light bulb went off. And the result was Word Watch.
Word Watch is the only anagram game that I know of, where you can still be successfully even if you don't always know the word. In Word Watch if you can't make the full length word your longest made word is evaluated and any remaining letters become penalty tiles. Then a new round starts with a new word. If you can solve that word you are rewarded with a bonus round. If you can make a new word with the penalty tiles and the letters of the word you just solved, then the used penalty tiles are removed. All this happens while the Word Watch timer is winding down.
Give Word Watch a try and let me know what you think of it.
3 comments:
Hi Todd!
Your new game looks really cool!
I will surely post news about it at our web-site ;)
I love Word Watch! I thought I had a good vocabulary, but you've got me thinking harder. Thanks Todd!
Some ideas: Word Watch in other popular languages (it shouldn't be too difficult to incorporate other existing dictionaries) and perhaps a way to save the new words we discover so we can look them up. How about less challenging version for younger or English learning (or learning any other language per above suggestion) audiences.
Hi TCR,
Thanks for the compliment. Word Watch is 100% designed to work with other languages. I'd love to do a German, French, Italian, Spanish, and UK version. OK, UK is not another language but the spelling is different. ;)Just a matter of time of finding new dictionaries.
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